O/26 Release Notes

Version 26 released (17/03/2026 build number 26.0.0.89)

 

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Fixed and known issues in the latest version O/26.0

Important Information:

 

  • Important:Version O/26.x does not support the Thales run-time version 10.xx. Please use the Thales drivers provided by the Optitex installation Package. IF you installed Thales run-time version 10.xx, and are facing licensing problems, Please contact Optitex Support to fix this.

  • The keyboard shortcut to delete selected 3D object, has been updated from Shift+Delete to Ctrl+Alt+Shift-Delete

  • During the installation process, a restart may be required, depending on the Windows version and Microsoft redistributable packages installed on your computer.

  • Always keep your Nvidia driver up-to-date.

    With the recent Nvidia card rendering speed improvements, we also set the default 3D window rendering mode to be Photorealistic instead of Interactive. This will assure that what you see in the 3D window is what you get when rendering final images. Photorealistic mode performs complex recursive Raytracing creating completely realistic 3D scene representation. Interactive mode sacrifices quality for speed by performing some shortcuts. You can still switch to the interactive mode by pressing “I” in the 3D window. Recent generations of Nvidia graphics cards also allowed us to increase maximum image size for Photorealistic (Enhanced) rendering to 8k.

    Note: Renders Higher than 2k  would still take longer than 1 minute, depending on the graphics card.
    They should be used sparingly for high print generation only and on some older cards it may lead to “out of GPU memory” card error that would require PDS restart.

  • If you encounter either: View Fabric (pattern displayed on the desk) cannot be turned off and 2D actions are hidden. Or: After exporting to 3DDI, all pieces disappear form the desk and only reopening the file brings them back, the solution is in the Nvidia settings:

    1. Open the Nvidia Control panel

    2. Under 3D settings, select Manage 3D Settings

    3. Select OpenGL GDI compatibility

    4. From the dropdown menu select Prefer Compatible

    This should resolve the problems described above.

  • To ensure that the HQR and PR3D rendering engines work properly in Runway Viewer/PDS-3D applications, you need to configure the Nvidia settings as follows:
    Open the Nvidia Control Panel -> select Manage 3D settings -> select Program Settings tab -> click the "Add" button -> select the "Browse" button ->select "Optitex folder (C:\Program Files\Optitex) ->Select the  "Add Current Folder" button then click OK.
    Click the "Apply" button in the main dialog.

  • The new 3D Sample Pack does not include additional Vizoo, Swatchbook and JML materials (shaders).

Company name, your license key number (five digits), your full name, your role and your e-mail address.

  • To use the enhanced material appearance in Photo Realistic Rendering (O/21.1 or later):

    • Make sure to use the shaders' material directory which is provided as part of the installation.

    • If you use custom materials (shaders) previously converted from Vizoo(U3M), you need to re-convert these materials using the enhanced  Material Converter.

  • Avatars reminder: avatars that were created in older versions, may not work properly in version O/19.6 or later. To be able to use older avatars properly, users should do one of the following: 

    • In the Avatar Editor, copy the sizes from the old avatar to the new one (click here to view more details)

    • In the Avatar Editor, manually adjust the avatar to the desired size, according to the old avatar.

End-of-life notice for 3D Revu

As of version O/23.2, Optitex is removing Revu from its portfolio. In this new release, Revu is no longer available.

Instead of Revu, our customers are encouraged to use O/Cloud, which provides a more modern collaboration solution for 3D.

Fixed issues:

Click Closedhere to view the list.

 ID

Summary

Status

Version

PDS 3D

14499 Stitching issue resulting in different simulation on half piece Fixed O/26.0
27888 Stitches are not visible in 3D Window Fixed O/26.0
PDS 2D
28422 Export Leather AAMA Layer Table issue Fixed O/26.0
28071 PDS crash with outer notch on an internal piece Fixed O/26.0
14508 Dart pleat arrows showing wrong direction when plotting Fixed O/26.0
16957 Decimal Format for inches preference is not saved Fixed O/26.0
27079 Variation Grading: grading are Inverted after Walk Fixed O/26.0
28063 Issue with notch behavior with seam Fixed O/26.0
 Marker
13682 T notch appears in GBR files. Regression Fixed O/26.0
28043 Production Diagram: missing symbols Fixed O/26.0
28270 Production Diagram: Marker hangs when adding specific piece to board Fixed O/26.0
27980 Button/Reference points are not visible in Marker. Regression Fixed O/26.0
27937 Report writer: Incorrect efficiency data Fixed O/26.0
28048 Report writer: Print PDF Alignment Issue when using Barcode Fixed O/26.0
16853 Dump files error when continue nesting Fixed O/26.0
20731 Marker Wizard: Equal all not working Fixed O/26.0
27248 Marker File Name with Barcode issue Fixed O/26.0
28037 Nest++2 and ++Pro error does not allow placing all pieces Fixed O/26.0
27983 Piece annotation: Multi line/single line choice from PDS is not kept in Marker. Regression Fixed O/26.0
28038 Some markers fail to complete compact arrangement with error message Fixed O/26.0
27070 V21 VS V25 Nesting issues Fixed O/26.0
28018 Production Diagram: Internal line with stitch operation always shows on both sides of a pair piece, even if designated only to one Fixed O/26.0
 Cut Plan
28267 CutPlan fails with Roll Management Fixed O/26.0
Localization
27738 PDS, Compare length: - Clear icon is not usable in non English languages Fixed O/26.0
28123 Marker: preference color not changing in French Fixed O/26.0
27636 Marker: Display attributes issue in Slovak Fixed O/26.0
27940 Change internal attributes: Messed up layout in Traditional Chinese Fixed O/26.0
28142 Piece annotation: Single line choice is not kept in PDS in non Emglish languages Fixed O/26.0
Licensing
28651 Nest++Pro Numbers are not correct in Marker Product information dialog Fixed O/26.0

 

Known Issues:

Click Closedhere to view the list.

ID

Summary

Workaround

PDS-3D

TD-16497 Loading an oaff file (Optitex Avatar Framework) while not logged in to O/Cloud Link, generates "Server Busy" message and hangs PDS. Make sure you are logged in to O/Cloud Link before attempting to load an oaff file.
TD-16496 STL file format cannot be loaded Use FBX or other supported formats

TD-15709

Move Texture tool is not working properly on the converted materials

Use Shader Attributes in 3D piece properties

TD-15613

Wrong glTF export while texture is not applied to pieces

glTF does not support transparency or diffuse for pieces where the texture is not assigned. Assign white images as a texture, and set transparency to 100%.

TD-15583

IR mode does not work when cloth is opened from *.clt file

IR mode is applicable only when the PDS+3D file is opened

TD-15543

GLB: Texture applied to visual stitch at variant level appears flipped on symmetry piece

 

TD-15467

Texture "bubbling" in PR3D when materials with alpha are used

Create a back mesh shader, assign all pieces to this shader, set shader to have Transparency of 100%.

TD-15379

3D cloth is not always saved within PDS file when the file is not stored locally

Copy the data (files) locally and work with the local data

TD-15415

Images generation issue when PDS file name ends with a space character

Avoid using empty space at the end of the PDS file name

TD-10927

Binding does not mirror placement properly on paired pieces

You can have the same binding twice with and without a button. If binding contains a button, button location serves as an anchor point. If binding is not defined with a button - its anchor point is the center of the binding profile. You can create these items without a button and then import these items via seam and stitch manager.

TD-14934

Default model views changed in O21.0 compared to previous versions

Open the model in Avatar Editor O21.0 or later, click the front view icon, then save the avatar.

TD-15199

Old custom views may not look the same in O21.0 version

Recreate new custom views in  version O21.0 or later

TD-15317

Custom views from previous versions may cause wrong views in the "4 views single image"

Select "Front View" before opening the Save Image dialog

TD-10454

Default size is not kept after saving the avatar in some use cases

Re-define the desired size as a default and re-save the avatar

TD-14825

Old Visual stitches textures do not appear correctly when opening files created in previous Optitex PDS versions  

All visual stitch textures should be rotated 90 degrees in the Shader Manager to display them correctly. This is following the improvement in Visual stitch functionality to display them in real size and according to baseline, matching the textures display. To rotate save fbx from shader manager, rotate in image editor and then re-load the rotated textures in all Variants and Articles. Alternatively rotate all visual stitch textures in shader manager by 90 degrees to be horizontal.

TD-14619

Wrong initial position of "Arm" location for pieces within the same group

To synchronize group pieces, select all the group pieces and then press Synchronize. Their Cylindrical Percentage also need to be changed together, because they are a group which acts like one piece.

TD-14404

The location of the 3D Move/Rotate tools is far from the selected piece

Some old avatars created in earlier versions with mating lines based on STEP format have a little patch that offsets avatar center. You can delete this patch and it would fix the problem. In version O/19.6 or later, in Avatar Editor, select the patch by LMB+Ctrl, delete selected patch by Shift+Del and save the avatar.

TD-14866

When switching sizes in Avatar Editor, operation takes time

 

TD-14860

Following save as FBX file format, segment shapes that have a "Flip" texture attribute may appear corrupted in the 3D window.

Click "Update now" to get segment shapes appear correctly in 3D window.

TD-14856

Clicking default button when Automotive industry selected, does not select "Use Regular Tessellation" property

Select "Use Regular Tessellation" property manually and click "OK".

TD-14839

PDS crashes when Bending field is empty

Use always 0.01 as a minimum value.

TD-14745

Button turns black in HQR if it has texture applied to it

Use OpenGL & PR3D rendering engines to visualize the garment.

TD-15190

Pieces exported to the 3DDI with a "Fixed" point attribute (was used for Modulate), lead to wrong texture coverage in the 3DDI plugin.

Review all pieces' points, remove the "Fixed" attribute, re-simulate the pattern, then re-create a new 3DDI pack.

TD-14326

Avatar disappear from 3D window when dressed garment is saves as

Avatar should be opened in Avatar Editor and saved as... with a name that begins with letters, not digits

TD-15747

Illustrative Rendering is not working when the Optitex 3D Revu application is installed

Uninstall both, Optitex 3D Revu and Optitex Full Suite, then first install Optitex 3D Revu and then Optitex Full Suite.

     

PDS-2D

PDSD-7807

Fabric color set in Preferences is not saved

Avoid using square brackets for fabric names

Marker

MARK-4409

Buffer type in the piece properties does not reflect the proper type if more then one types applied via "Edit Piece Buffer" dialog.

 

O/Cloud

VDC-7854

PDS files with Shader material 'Plain Woven' can't be opened in O/Cloud 3D Viewer

Don't use "Plain Woven" material in PDS if you upload files to O/Cloud

VDC-7697

O/Cloud Link doesn't open on top after clicking continue button in upload to O/Cloud dialog in 3DDI

The icon in the taskbar starts flashing for 5 seconds and the notification number shows "1", then the icon is displayed in yellow color until you will open the O/Cloud Link. Click on the flashed icon to open O/Cloud link.

 

 

Language Pack

The Language Pack provides the translation of functions and menus from English to other languages.

If new features are not covered in the translation, they will appear in English.

Current status of available languages

 

 See also: