Loading an Avatar

You can load a model, AKA avatar into the PDS, when you want to view your pattern on a customized avatar. This allows you to see how the pattern will fit when simulated, and provides a realistic look and feel on an avatar not only in the 3D space.

Optitex provides a set of already defined avatars in the sample pack and these can be easily loaded into the PDS. You can also create and customize avatars prior to loading them, using the Avatar Editor. For more information, see Avatar Editor.

 

Note:

  • When loading the avatar, only attributes that were pre-defined will be displayed in the Model Properties. For example, if the avatar was defined with sizes, they will appear in the Sizes area, if not, no sizes will be displayed.

  • All changes to avatars, including sizes, poses, etc. must be done prior to loading the avatar in the PDS. If a change is needed, for example you need another size, then you must create the new size using the Avatar Editor, save as an MOD and then reload into the PDS.

  • Starting from version O/19, if you want to load an Alvanon model (.avao file) you must have an Alvanon license (APF file) located on your machine. Click hereClosedStarting from version O19.0 we support encrypted Alvanon avatars (Virtual AlvaForms) in all our Optitex content-creation products (AvatarEditor, PDS). You can purchase Alvanon avatars created specifically for use in Optitex on Alvanon’s portal: https://abp.alvanon.com. There is a tutorial there: (https://abp.alvanon.com/tutorial), and also an FAQ session: (https://abp.alvanon.com/faq).

    You will need to purchase the avatar and license for your organization. When buying the Alvanon license, you must add your Optitex product key, otherwise you will not be able to load the file in Optitex.

    Alvanon avatars created for use in Optitex products have the extension .avao  You can load these files in AvatarEditor, PDS, RunwayViewer and Revu applications. In AvatarEditor you can draw mating lines and save them back as an avao format file. AVAO files cannot be saved in any other format. In PDS you can work with avao avatars in exactly the same way you do with mod avatars (define mating rules, simulate cloth on, perform flattening, etc). The only difference is that you can save a 3D scene only as avao and not as any other format.

    Together with the avatar you must have an Alvanon Permission File (extention .apf) downloaded from the Alvanon portal and saved on your computer to open AVAO files. 

    All users who want to load AVAO files must have the APF file on their computer as well; therefore it is recommended you save the APF file in a shared location. If not, you will have to copy the APF file on each computer where PDS is installed. 

    You have two options for saving the APF file in order for our applications to find it:
    1.      Save the downloaded APF file in your user profile directory:  C:\Users\Public\Optitex\Optitex[Version#]\ and name it: AlvanonOptitex.apf.
    2.      Save it in any other location and create a TXT file AlvanonConfig.txt in C:\users\Public\Optitex\Optitex[version #]\ This TXT file should have a path to your APF file.

    If there is an issue with your APF file; i.e., an invalid permissions or expired license, you will be able to load the avatar; however it will appear in view mode only. If there are any issues with your license, contact Alvanon support at abp.support@alvanon.com.

    Note that RunwayViewer and Revu are view-only applications, and do not require an apf file and dongle license to load avao files.
    to view more information.

To load an avatar:

  1. In the 3D Window, from the 3D Toolbar, click .

    The Open dialog is displayed:

  2. From the Files of Type drop-down list, select the type of file you are loading, then select the file. For more information about the different types of files that are supported, see Load Model.

    Once you open an avatar, you can view the sizes and properties that were defined in the Avatar Editor application.

  3. Click to open the Model & Simulation dialog:



    The Simulation Wizard tab provides:

    • Sizes: Displays all the sizes that were defined for the Avatar. You can select a different size, if for example you want to view your "small" sized pattern on a "small" sized avatar.

    • Final Poses: Displays all poses that were defined for the Avatar. You can select a different pose, for example a final pose and then view your avatar/pattern in a final pose.




      The Model Properties tab provides:

      • Accessories: Displays all the accessories that were defined for the Avatar. You can change the hairstyle, add/remove earrings, socks, shoes and change the face, etc.

      • Add-Ons: Displays all available add-ons. You can add/remove colliders, and/or shoulder pads.

      • Display Measurements: Allows you to turn on/off avatar measurements (the measurements can only be displayed in T2A pose)

  1. If you want to change the attributes of the avatar, for example, if you want to change the shoes, this can be done in the Accessories section.

    • Expand Accessories and then click on Foot.

      Here you can see Elegant was defined as the default.

    • Select the required checkbox, for example, Night Shoes.

      The shoes are automatically changed:

 

 

 See also: