Using Different Tools to View Your Avatar

The Avatar Editor offers a number of different tools for viewing your avatar. You can access these tools via the toolbar.

If you are familiar with Optitex 3D Creator, then these tools should be familiar to you as they work the same way. You also have the same mouse options as in Optitex 3D Creator, to manipulate the avatar. For more information, see Using Your Mouse in 3D.

Once you have opened a file, you can move the avatar using different display tools. You can access them from the toolbar.

The following tools are available:

Option

Description

Allows you to select an element with your mouse in the 3D Space.

Resets the camera in 3D and brings the 3D model back to start position.

Allows you to view the front view of the avatar.

Allows you to view the rear view of the avatar.

Allows you to view the left view of the avatar.

Allows you to view the right view of the avatar.

Allows you to view the bottom view of the avatar.

Allows you to view the upper view of the avatar.

Allows you to view the avatar in X-ray display mode.

Allows you to view the avatar in wireframe display mode.

Allows you to view the skeleton of the avatar if it exists. If no skeleton exists, this icon is disabled.

Note: If you want to view the entire skeleton turn on X Ray mode as well, otherwise you will only see part of the skeleton.

Allows you to show/hide a grid in the 3D space.

Allows you to show/hide the axes (X, Y and Z) in the 3D space.

Allows you to show all points on the mating lines on the avatar.

Allows you to show only the mating lines on the avatar, without points.

 Allows you to show/hide the mating line measurements.  

 

 (Spline tool) - Allows you to create curved mating lines.