Rendering with custom background

Using a background image allows you to create a more impressive and realistic image without increasing your scene complexity.

Note: Your background image should be square, so it will not be stretched in Open GL. This way your scene will be built more quickly.

 

 

To render with a background image:

  1. Load your model with the simulated pattern.

  2. Load your background image.

  3. Position/rotate it on the background using your mouse to get the best snapshot.

    Note: When adjusting the Avatar on the background, changing the camera angle isn't always enough; Sometimes you also need to change your FOV (field of view) to achieve realistic model-background blend.

  4. Adjust the FOV (Field of View) if needed.

  5. Open the Lighting Editor:

  6. In the Lighting Editor, adjust your Environment lights and select Ground Plane to add shadows:

  7. When all is ready, render your images.

       

 

 See also: