Assigning Shaders and Colorways

You can now apply textures, and shaders and assign them to different objects in your pattern. This is done using the Shader Manager. For more information about how to use the Shader Manager, see Adding Shaders and Textures.

To assign shaders and colorways:

Open the Shader Manager. Press 9 on your keyboard.

Create an article. In this example we created an article and named it Vanilla Flower.

Assign different shaders to your stitches, buttons, and pieces. For more information about how to assign shaders, see Assigning Shaders to Different Objects in Your Pattern.

Here is an example of a shader that we created: